head of vecna
The u_head_of_vecna community on Reddit. In 2nd and 3rd Edition, his greatest, and perhaps only true ally is the mysterious entity known as the Serpent. Then, finally, they put the Head onto the character. They even went so far as to get a real head and place it under some weak traps to help with the illusion. As per the 1st edition Dungeon Master's Guide, Vecna only procured this most powerful sword for his chief lieutenant. (Moved from my wrong place posting earlier) What gaming horror story page would be complete without the old classic story of "The Head of Vecna" that has been floating around the internet for at least 11 years. 3 – "Gods of Oerth", This page was last edited on 3 September 2020, at 08:59. These were the remaining body parts of the Maimed God after the betrayal of his most trusted lieutenant, Kas. Vecna's holy symbol is an eye in the palm of a left hand. Vecna appears in the revised Player's Handbook (2003) for Dungeons & Dragons 3.5 edition (2003–2007). The were particularly impressed with the cunning traps surrounding the site (one almost missed his save against the weakest poison known to man). The magician was selected and one of them promptly cut his head off. The Head of Vecna Sometimes amusement requires a little too much sacrifice. The Eye of Vecna was a powerful and evil artifact that granted its wearer supernatural senses and access to powerful spells.1 1 Description 2 Powers 3 History 4 Reputation 5 Appendix 5.1 Appearances 5.2 Further Reading 5.3 External Links 5.4 References The Eye was bloodshot and appeared to have been forcefully torn from its socket. At his empire's height, Vecna was betrayed and destroyed by his most trusted lieutenant, a vampire called Kas the Bloody-Handed, using a magical sword that Vecna himself had crafted for him, now known as the Sword of Kas. In 4th edition, the Open Grave book introduces Osterneth, the Bronze Lich, as the mightiest servant of Vecna. Mark Steuer email@example.com recounts this tale: Many years ago (back when we all were still playing D & D), I ran a game where I pitted two groups against each other. They instead hunt down secrets and information they deem to be too dangerous for the world at large and keep it secret in the name of Vecna. (1990) and continued in Vecna Reborn (1998). To use the powers of the Hand of Vecna or the Eye of Vecna one is required to cut off one's own corresponding body part and affix Vecna's in its place. At the end of the adventure—presuming the players defeat Vecna—he is transported to the Ravenloft campaign setting. Vecna was later considered a lesser deity or \"patron saint\" of dark, coveted secrets, and this belief and worship lent him new power. Vecna's acolytes fled with the non-consumed bits: 12 teeth, both hands, several toes (no-one knows how many), one eye, and The Head. Many years ago (back when we all were still playing D&D), I ran a game where I pitted two groups against each other. The magician was selected and one of them promptly cut his head off. Then, finally, they put the Head onto the character. This information was further developed in 1993's Book of Artifacts. The Teeth of Vecna are made up of wizards, and specialize in arcane spellcasting and crafting magical items for the cult. Vecna's alignment was changed from Lawful Evil to Neutral Evil in Third Edition, and no in-game explanation has surfaced. In 581 CY, his cult helped set events in motion that would have granted him the power of a greater god, but the plan was ultimately foiled. by Bruce R. Cordell & Steve Miller, is an epic campaign-ending adventure for AD&D 2e. In Planescape: Torment Morte has two conversations where he says that he is the head of Vecna, or possibly one of the dupes tricked by it. Wednesday, November 5, 2008. Die Vecna Die! The characters involved in the story reasoned that they needed to decapitate themselves to gain the powers of the Head of Vecna, and several members of the group actually fought over which character would get to have his head cut off and replaced. Through dark magic and conquest, he forged a terrible empire. Joined May 12, 2004 Messages 83 Location Stockholm. Well, Group One thought up The Head of Vecna. Vecna was rescued and brought to safety by one of his wizard generals, a cambion named Acererak (who would one day himself become a mighty demilich).
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